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![]() There's a Spring right near the entrance that will have the power to paralyze you, so run past it or kill it pronto. ![]() If you choose to explore right, slash through the vines and be ready for something of an ambush. Here you'll have a choice of continuing up or taking a detour to the right. This chamber has a few more boxes and a bunch of rocks that will usually have junk ore in them. To move on, head north to the next chamber. Inside is a cluster of mine-able rocks that sometimes herald silver and a treasure chest. If you have a silver hammer, you can break this rock with a special attack. To the left of the chamber you may notice a rock blocking your way into a room. Here you'll find two monster gates, each sending out Ants, a pair of boxes, and a large plot of land to do what you will with. Go left, tearing through another set of vine and enter into the next chamber. Ignore this staircase, it's simply just a way to get out or to other floors if you've already been through each floor (these doors will automatically re-lock every time you exit). Going right you'll find a box that might have a nice bit of treasure inside and a door leading to a downward staircase. Next you'll have a choice to travel left or right. Slash through the vines and kill the Chitter quickly, making sure to destroy the monster gate so more of them won't return. These vines are all over the dungeon and can be removed with any swing of sharp weapon, meaning hammers won't work. Proceed with caution, for behind this is a Chitter that will shoot nuts at you that will somehow be able to travel through the vines. Go down the hall to reach a mesh-like growth of vine blocking the door. Upon entering you'll come into a small chamber with two plots of land, a fountain for filling your can, a hall, and a staircase leading back out. The Green ruins don't have many of the perils that several of the other ruins, but that doesn't mean you can let your guard down. Go and cut the grass with your sickle, and you're in! Once you've got even the tiniest bit of FP with Mist and you've got your own sickle, speak with her when she's in front of her house and she will tell you about the grass growing wild. The way to unlock them is very easy, too. ![]() The ruins are located right in front of Mist's house in the "Beach Road" area of town. #RUNE FACTORY FRONTIER GREEN RUINS BOSS FULL#I would advise having a weapon and a couple of energy drinks, or at least to be at full health before you decide to peek in and see what's going on. You'll be able to enter them very early on in the game, but be careful not enter in before you're ready. The Green ruins are the easiest and therefore most easily accessible ruins. ![]() ![]() caching/buffering in memory, both on the Mac and in the storage.availability of SLC Write cache on SSDs.variation in negotiated bus/port speeds. #Menumeters macos software
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